When did microsoft buy minecraft ? Minecraft was initially developed by Swedish gaming studio, Mojang (which was later renamed Mojang Studios). Markus “Notch” Persson served as the game’s primary creator, while Jens “Jeb” Bergensten took over from him when the game was released fully in 2011.
Mojang was acquired by Microsoft in September 2014 in a $2.5 billion deal. The move paved the way for the game to be introduced to a larger selection of platforms and a new audience: Xbox players. Additionally, they have kept a steady chain of updates in progress, ensuring that new content keeps making its way to the community.
Another major feature that was added to the game after the acquisition was a rework of PVP in the “combat” update. While the community was divided on whether it was a good change or an unnecessary one, it did send shockwaves through the system as it brought upon an attack cooldown system.
Microsoft’s acquisition of Mojang: Everything Minecraft players need to know
Initially, the game’s creator, Markus Persson, had no intentions of selling the game. A plethora of high-profile companies had already approached Mojang with offers of up to $1 billion, including Activision Blizzard, Valve Corporation, and Electronic Arts (EA).
Additionally, firms like Sequoia Capital and Accel Partners had also shown interest in acquiring the company. However, all their requests were denied since Mojang already had an adequate amount of money.
On June 17, 2014, Notch sent out a tweet that signaled that he wanted to leave. The tweet was a result of a great deal of pressure and unhappiness that Notch was experiencing. The primary reason for this was the grand scale of the game’s success, and the limelight it forced him into.
Following the tweet, Microsoft, among many others, came to Persson with an offer to acquire Mojang. The offer was discussed by Persson and his hired financial advisors from the investment firm JPMorgan Chase.
Subsequently, the deal went public and it was announced that $2.5 billion would be spent on the entire acquisition. On November 6, 2014, Mojang officially became a part of Microsoft Studios.
Markus Persson ended up leaving Mojang after the acquisition, having earned $1.8 billion from the deal. In a farewell letter that he had published on his personal website (formerly notch.tumblr.com; now inactive), Markus had talked a fair bit about why he did what he did. From his words, it was clear that the events leading up to the acquisition had taken quite a toll on him.
A look at Minecraft and Notch’s current scenario
Microsoft’s acquisition of Mojang was one of the biggest things to ever happen to the game. Minecraft is one of the most-loved games ever.
With a monthly player base of almost 140 million players, the game’s popularity isn’t any closer to taking a hit. According to a 2021 fact sheet from Xbox News, the game has sold more than 238 million copies, making it the best-selling video game of all time.
The game recently released one of its biggest updates, the Caves and Cliffs part 2 update, and is set to release another major update this year.
Notch is still an extremely popular figure within the Minecraft community. In 2020, he made an appearance in Dream’s Minecraft Manhunt series, and has since taken to posting Factorio and Satisfactory gameplay on his YouTube channel and Twitter.
How much did Microsoft Pay for Minecraft?
As I have mentioned above, for the years 2009 to 2011 Minecraft was in BETA. After it was fully released it became a very famous game in the Indie Gaming World. It sold a million copies within the first 2 months of the release. By 2014, Minecraft had got 100 Million registered users. All of this was started by Minecraft’s creator, Markus ‘Notch’ Persson, who had a simple game in mind that could be played by anyone. Seeing the success Minecraft was getting, Microsoft wanted to purchase it. Microsoft ended up paying Mojang (founded by Markus ‘Notch’ Persson) for Minecraft for a whopping 2.5 Billion USD.
How Much Was Minecraft Sold For & When Did Microsoft Buy the Game?
Microsoft bought Minecraft for a huge amount of 2.5 billion USD in 2014. At the time, this was 20 times more profits than what Mojang had got in the year 2013. The deal was made and Minecraft was bought by Microsoft. Jumping to the present date, was the deal worth it for Microsoft? Well after 8 years after Microsoft’s acquisition, the fame and success as well as Minecraft selling around 176 million copies, I think the answer is Yes. This was the best decision ever made by Microsoft. In the past, such deals did not help Microsoft so the Minecraft deal was very controversial. The support from Content Creators and the addition of VR, AR, and other spin-offs like Minecraft: Dungeons has kept this game alive and well.
Why did Microsoft buy Minecraft?
It’s fashionable these days for enormous American technology firms to spend exorbitant sums buying smaller, edgier companies. Amazon bought the video-game streaming service Twitch for $970m in August, Facebook acquired the Oculus Rift virtual reality headset for $2bn in July, Apple got down with the kids with its $3bn purchase of Beats headphones in May, while Google has been on an M&A spree since February 2010, buying one company on average every fortnight.
While it’s tempting to see these as nostalgic attempts to reconnect with their own days as young, energetic companies out to change the world, the explanation is almost certainly harder-headed. So what does Microsoft want with Swedish developer Mojang and its product Minecraft, a lego-inspired online game?
Microsoft deserves the credit for saving Minecraft from its creator
Notch, meanwhile, has turned into a lonely, bizarre internet creep. Despite having billions of dollars and a Beverly Hill mansion with towering candy dispensers all along one of its walls, he spends time trying to provoke people on Twitter.
He regularly makes bigoted remarks and claims to believe in conspiracy theories like QAnon, which isn’t worth explaining. It’s likely that he doesn’t care about what he’s actually saying. He just wants to trigger snowflakes.
And that is the person that Microsoft saved Minecraft from. Notch released Minecraft 10 years ago, but it’s still most popular among young kids. When children grow interested in the game, it’s inevitable that some will want to learn who is making it.
One option is to tell children that it is like a holy text that came to us from aliens.
But Microsoft is solving this by taking ownership over Minecraft on a cultural level. Microsoft is the company that released the Xbox One Adaptive Controller to make games more accessible for disabled people. And now it’s the company that is tearing Notch out of Minecraft while continually building the game up. In the decades to come, Microsoft will get the credit for establishing Minecraft as a time-tested pop-culture icon.
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